Deploy
Spry is designed to be cross-platform, this chapter will guide you on how to deploy on other runtimes.
Below, we will use a file named server.dart
as a demonstration, its content is:
dart
import 'package:spry/spry.dart';
Future<void> main() async {
final app = createSpry();
app.all('/', (_) => '🎉 Welcome to Spry!');
app.get('/say/:name', (event) {
return 'Your name is ${event.params['name']}';
});
final server = app.serve(port: 3000);
await server.ready();
print('🎉 Spry Server listen on ${server.url}');
}
Dart VM
By default, in Dart VM you must compile and deploy, just run the following command:
bash
dart run server.dart
Native (Binary Executable)
You can directly run the following command to compile it into a native binary executable:
bash
dart compile exe server.dart -o server
If you have a specific target OS, you can add the --target-os
parameter:
bash
dart compile exe server.dart -o server --target-os [Your target OS]
For example, macOS:
bash
dart compile exe server.dart -o server --target-os macos
JavaScript runtime
Currently, Spry supports Node.js, Deno, and Bun JavaScript runtimes.
We use the following command to transpile server.dart
to server.js
:
bash
dart compile js server.dart -o server.js
It will automatically recognize the runtime platform internally, you just need to run it:
bash
bun run server.js
bash
node server.js
bash
deno run --allow-net server.js